Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.
đŽ About Game
đŽ Genre: Role-playing (RPG)
đšī¸ Platform:PC (Microsoft Windows)
đī¸ Release Date:24 Sep 1997
đī¸ Last Updated Date:16 Oct 2025
đ§Š Keywords:2d, alligator, barbarians, bink video, bow and arrow, camping, character creation, customizable characters, day/night cycle, developer cameo, elementals, escort mission, fairy, fetch quests, goblins, graphics overhaul, griefing, grinding, guild, horse riding, human, interactive achievement awards 1998, leveling up, loot gathering, magic, mana, medieval, melee, mining, minotaurs, necromancy, never-ending, non-player character, ogres, online, orcs, paladins, pay-to-play, persistent world, player vs environment, player vs player, potion, power leveling, pre-release public testing, snow, spider, stat tracking, summoning support, undead
đ¤ Game Modes:Massively Multiplayer Online (MMO)